The Indigo League (
indigo_league) wrote2016-06-24 09:47 am
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Badge Requests

What does it take? It changes for each gym! Normally, the games increase in difficulty as you progress, but that wouldn't be any fun if characters could just as easily take on the Gyms that are supposed to be for top trainers only. THEREFORE, the gym leaders aren't going to be pushovers like in the games! In order to win a badge, the mods will take into account your current roster and the attacks and advantages to see whether your pokémon is strong enough to win a badge or not.
Each gym leader has a Regular Team of pokemon and an Elite Team of pokemon you can challenge. It's up to a trainer to decide which team to challenge, but if you take on the Elite Team of six level 100 Pokemon, you'll receive double the prize money. The items, however, are not doubled. Excellent for trainers looking for the extra challenge or those looking to make money fast.
!!! Badges must be mod approved. To earn a badge, please comment on this post. Please don't ask for more than two badges to be approved at once!
Violet City ![]() Leader: Falkner Team: Noctowl (L: 30) Honchkrow (L: 32) Pidgeot (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Pidgeot, Dodrio, Swellow, Xatu, Staraptor, Pelipper | Azalea Town ![]() Leader: Bugsy Team: Pinsir (L: 35) Heracross (L: 37) Scizor (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Scizor, Venomoth, Vespiquen, Yanmega, Galvantula, Heracross | Goldenrod City ![]() Leader: Whitney Team: Girafarig (L: 40) Clefable (L: 42) Miltank (L: 45) Rewards: ![]() ![]() ![]() ![]() Elite Team: Ursaring, Granbull, Blissey, Exploud, Tauros, Snorlax | Ecruteak City ![]() Leader: Morty Team: Haunter (L: 45) Misdreavus (L: 47) Gengar (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Drifblim, Spiritomb, Dusknoir, Mismagius, Gengar, Chandelure | |||
Cianwood City ![]() Leader: Chuck Team: Hitmonlee (L: 50) Hitmonchan (L: 52) Poliwrath (L: 55) Rewards: ![]() ![]() Elite Team: Medicham, Machamp, Hariyama, Breloom, Primeape, Toxicroak | Olivine City ![]() Leader: Jasmine Team: Skarmory (L: 55) Magneton (L: 57) Steelix (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Metagross, Bronzong, Skarmory, Steelix, Magnezone, Empoleon | Mahogany Town ![]() Leader: Pryce Team: Dewgong (L: 60) Lapras (L: 62) Mamoswine (L: 65) Rewards: ![]() ![]() ![]() Elite Team: Abomasnow, Dewgong, Glalie, Froslass, Mamoswine, Walrein | Blackthorn City ![]() Leader: Clair Team: Gyarados (L: 65) Kingdra (L: 67) Dragonite (L: 70) Rewards: ![]() ![]() ![]() ![]() Elite Team: Aerodactyl, Charizard, Kingdra, Salamence, Garchomp, Dragonite *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. | |||
Pewter City ![]() Leader: Brock Team: Rhyhorn (L: 30) Golem (L: 32) Onix (L: 35) Rewards: ![]() ![]() ![]() Elite Team: Rhyperior, Rampardos, Golem, Omastar, Kabutops, Onix | Cerulean City ![]() Leader: Misty Team: Golduck (L: 35) Lapras (L: 37) Starmie (L: 40) Rewards: ![]() ![]() ![]() Elite Team: Quagsire, Lanturn, Floatzel, Lapras, Milotic, Starmie | Vermilion City ![]() Leader: Lt. Surge Team: Electabuzz (L: 40) Magneton (L: 42) Raichu (L: 45) Rewards: ![]() ![]() ![]() Elite Team: Manectric, Electrode, Pachirisu, Magnezone, Electivire, Raichu | Celadon City ![]() Leader: Erika Team: Jumpluff (L: 45) Tangrowth (L: 47) Bellossom (L: 50) Rewards: ![]() ![]() ![]() ![]() Elite Team: Shiftry, Jumpluff, Victreebel, Bellossom, Roserade, Vileplume | |||
Fuchsia City ![]() Leader: Janine Team: Crobat (L: 50) Ariados (L: 52) Venomoth (L: 55) Rewards: ![]() ![]() ![]() ![]() Elite Team: Crobat, Weezing, Toxicroak, Drapion, Arbok, Venomoth | Saffron City ![]() Leader: Sabrina Team: Espeon (L: 55) Mr. Mime (L: 57) Alakazam (L: 60) Rewards: ![]() ![]() ![]() Elite Team: Jynx, Wobbuffet, Espeon, Gallade, Gardevoir, Alakazam | Cinnabar Island (Seafoam Islands) ![]() Leader: Blaine Team: Magcargo (L: 60) Magmortar (L: 62) Rapidash (L: 65) Rewards: ![]() ![]() ![]() ![]() Elite Team: Torkoal, Camerupt, Magcargo, Houndoom, Magmortar, Rapidash | Viridian City ![]() Leader: Blue Team: Exeggutor (L: 65) Machamp (L: 66) Rhydon (L: 67) Gyarados (L: 68) Pidgeot (L: 69) Arcanine (L: 70) Rewards: ![]() ![]() ![]() Elite Team: Venusaur, Blastoise, Charizard, Tyranitar, Pidgeot, Jolteon *For defeating the Elite team only. Three week paid cruise vacation to be taken whenever and as many times as the holder desires. Boat can be caught from Olivine or Vermilion. |
Bede Team: Mawile (L: 100) Sylveon (L: 100) Galarian Rapidash (L: 100) Primarina (L: 100) Tinkaton (L: 100) Hatterene (L: 100) Rewards: ![]() ![]() ![]() | Koga Team: Skuntank (L: 100) Venomoth (L: 100) Toxicroak (L: 100) Swalot (L: 100) Crobat (L: 100) Muk (L: 100) Rewards: ![]() ![]() ![]() | Bruno Team: Hitmontop (L: 100) Hitmonlee (L: 100) Hitmonchan (L: 100) Hariyama (L: 100) Machamp (L: 100) Lucario (L: 100) Rewards: ![]() ![]() ![]() | Karen Team: Weavile (L: 100) Absol (L: 100) Spiritomb (L: 100) Houndoom (L: 100) Honchkrow (L: 100) Umbreon (L: 100) Rewards: ![]() ![]() ![]() | |||
Lance Team: Salamence (L: 100) Gyarados (L: 100) Garchomp (L: 100) Altaria (L: 100) Charizard (L: 100) Dragonite (L: 100) Rewards: ![]() ![]() ![]() ![]() | Aurora League Gym Leaders may choose their own battle specializations, as well as. design their own unique Gym (which will take one month to build from the time of request) and Badge (which will be available as soon as the Gym opens). They will be compensated for their work as Gym Leaders with a stipend that will cover building costs, labor (the Leader's and any Trainers they may employ), and rewards for victorious challengers. We ask that Aurora Gym Leaders think carefully about the location of their Gym and the difficulty level they wish to present challengers. We also ask that they create their own Badge Request page like this one so that others can request battles with them. To officially request an Aurora League Gym, fill out the provided template and comment here. |
Please use this form to request a badge or a showdown with the Elite Four! Post your request as a comment to this post. Badges will generally be processed once per week, on either Wednesday or during the weekend. Please try not to PM or IM mods about badges (including elite challenges) unless your request has gone unanswered for more than a week.
!!! Please request badges as your character is actually in the general area of the gym!
!!! To preserve the spirit of the game, obtaining badges using recently-inherited Pokémon (ie, Pokemon received from dropped characters) that massively outlevel your own is discouraged. If this happens, you may be asked by the badge mod to revise your team. Inherited Pokemon that your character has had for a while and are the same level as the rest of your character's team are fine to use!
!!! Remember that you must fight all four members of the Elite Four and Champion Lance in a row. You may heal your Pokémon between battles and take a short break, but you cannot leave without ending your challenge.
i do this for you, badge mods...i do this for you....
Badge/Gym Leader: Glacier Badge
Elite/Regular: REGULAR TEAM
Team: Flying Time- Echo the Crowbat (Slide 3), Bow the Decidueye (Slide 4), Violet the Drifblim, Poker the Toucannon, Hula the Oricorio (Slide 5), and Mullet the Braviary (Slide 7)
Battle Details: In keeping with Emporio's trend of making damn sure that the gym he faces is faced with a challenge, Emporio ultimately decides to take on the Glacier Badge with a team of nothing but Flying Types- there's more to it than simply that of course, but the point is that he's coming out the gates with a distinct disadvantage.
What? Bow isn't flying type you say?? It's fine, he's grass type, close enough- besides, he's the backup cleaner anyway, and if it wasn't for her steep type disadvantage, Echo would be clean up too.
As it is- with a team of water-ice pokemon and one ground-ice, most of Emporio's mons lack a distinct advantage movewise on top of everything. As per typical though, he's not about to let that down, and he sends in Hula first, letting her start things off with a dance. Emporio's commands to Hula are all 'steps'- First, Third, Second, Backstep, so on, and with each one comes a form of dance; Hula begins first with Teeter Dance to inflict confusion, following with Feather Dance and Captivate throughout the show as she goes (though Captivate is skipped if Dewgong happens to be uninterested in the ladies). From there, her primary method of attack involves the Revelation Dance- now typed according to her style as 'Psychic'- and a Double Slap with her feathered palms. While the hope is that she can ultimately take down Dewgong on her own, she is also equipped with Baton Pass-
And if her dance must end early, then end it shall, as Mullet comes rocking and rolling right in behind her. Thanks to Sheer Force, Mullet's moves don't have any added effects if they cause damage- but they do pack a much harder punch. Mullet comes tearing in with Defog though, just in case any mist or similar has been filling the field. He makes use of moves like Leer, Scary Face and Hone Claws to buff himself up while taking the other down, and otherwise restricts himself to normal moves to land blows. Not that that doesn't hurt in its own way- Mullet will spam Crush Claw and Slash eagerly after Emporio's warning to 'use [his] feet', and while he'll repeat the stat-drop technique once Lapras comes out to play, he'll keep going and going until he's forced to retire and make way for the next combatant.
Which in this case is Poker- and Poker, while of the same typing and only slightly stronger, has Skill Link. Emporio's first order isn't taking ant chances. While he'd prefer to trick Pryce into getting his pokemon burned, he knows that most of Lapras' moveset is likely to be from a distance, and if he was going to pull the Beak Blast trick, he'd need direct contact. Instead, Emporio orders Poker to 'sing'- and considering Sing isn't on the pokemon's moveset, one could be forgiven for being confused.
Poker uses Supersonic and Screech however, rapidly taking down the pokemon's defenses while leaving them baffled, and before there can be any real chance to make a come-back, Emporio shouts for him to go on the attack. Literally- every blow made tears stones from the foundation of the ground for Rock Blast, a move that isn't ineffective but isn't super effective either thanks to Lapras' typing- but with five blows each run no matter what, it won't take long to pummel the pokemon down.
For both of the water-ice types, Bow sits on standbye as back up, however- ready and waiting to tear out and chew someone a new one with a hard and heavy Leaf Storm. But that's hardly necessary, one would hope.
The birds aren't done however- though when Mamoswine comes forward, it's not a bird that he's facing. The only flying type lacking in feathers, Violet the Drifblim, armed with an oran berry to maximize her Unburden skill, comes forward. She's quick to focus on what's important too- using Minimize to capitalize on her evasion, along with Astonish to keep the giant off guard as Emporio calls for her to show them a 'real haunting'. Violet's attacks are primarily her ghost moves- Shadow Ball, Phantom Force especially to avoid the worst of things, because while nothing from the ground can hit her, ice will be truly fatal. If things get really dire though, she makes use of Destiny Bond- and she's fully prepared to take him down with.
Of course if somehow the Mamoswine makes it through, Violet wasn't alone. Out comes Echo- who, while weak to ice, and unable to really do any proper poisoning (especially not if Mamoswine is equipped with something to ground her), is still ready to make moves. Confuse Ray to leave the pokemon dazed, and quick but otherwise fragile moves like Bite and Swift to take him down from there.
They might not even have to use Bow!
...
Sorry about the mess of your arena though Pryce.
Badge/Gym Leader: Rising Badge
Elite/Regular: REGULAR TEAM
Team: Blue the Dragonite (Slide 1)
Battle Details: The time has come.
Emporio's only recently gotten serious about trying the badge challenge again, but facing Clair he comes to a conclusion that this fight needs to be a little different. It's not the last one in the line- nor is it even anything akin to the Elite Four challenge.
But there is something symbolic to him about reaching the last gym in the country he woke up in, expecting a new world- and so, Emporio puts everything on a gamble. Normally going after a gym with an overlevelled team is a cakewalk.
This is a Solo however, and it's a Solo with the first pokemon he ever had.
Blue, now a Dragonite, stands tall beside Emporio at level 91. She's not been training extensively in anything save the ability to dodge- her power is already there enough after all. But now comes time for the battle, and Emporio has refused any back ups.
Instead with a breath, he's going in.
First up is the Gyarados, and the motherly dragon floods the field with a heavy Mist, protecting her stats while hiding her partly from view- she's making use of Agility as she does so, sending sparks through the air in a Thunder Wave to paralyze the 'dragon' fish.
Emporio has not given an audible command. All he whispered to her starting the fight was to play it safe- and then when it seems the time is perfect, a shout.
"STRIKE!"
Blue uses Thunder Punch against Gyarados, for as many times as it takes. But that's the easy part- Emporio calls for Blue to fall back when it's time for Kingdra to come out, using moves like Aqua Jet to cover ground even faster. The Mist is replenished, Thunder Wave coursing through, but now a new strategy is needed. As Kingdra is weak to Dragon by default, Blue charges in to pummel that seahorse a new one- with Dragon Rage certainly, but due to the limit of its power, Blue works to keep Kingdra Wrapped, picking away at it with moves like Slam and Wing Attack as well. With a finisher in the form of Dragon Tail, it's finally time for the final showdown.
Clair's Dragonite.
Blue may outclass them by 21 levels, but she's also been fighting longer. But she won't be going down without a fight- the Mist that's been replenished swirls- becoming an angry Twister that pelts down at the target. Emporio changes tactics- earlier he'd shouted for the dragon to 'fight under the table', but now?
'Hit him with everything you have!'
It's a clash of dragons- a swirling mess of Hurricane and Twister alike, with Blue avoiding the dangerous move of holding out for a two-turn strike. But when the window comes, she charges up for a single, solid blow, even if it isn't a super effective bonus.
Blue uses Hyper Beam- and with any luck it'll be over.
Of course, she can keep going with moves like Outrage (risky) if there's still more ground to cover...but the hope is she makes it.
It's a hell of a badass fight if she pulls through after all.
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