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The Indigo League ([personal profile] indigo_league) wrote1987-07-20 11:16 pm
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Eterna City information



Eterna City | Route 205 | Eterna Forest | Old Chateau | Route 211 | Mt. Coronet


Accomodations | Gym | City Sights | Underground | Statue | Pokemon availability



Welcome to Eterna City, the town that ties the past to now!

Protectively cradled between high hills, Eterna City is a historic pearl within the oyster that is modern-day Sinnoh. Here, the concerns of modern-day life take a little step back in favour of the grandeur of history. Whether it's inside the quaint little restaurants that dot the main street, or in the impressive library of the Regional History Museum, or at the foot of the impressive statue of Palkia and Dialga, history is alive everywhere in Eterna City. And with both the Eterna Forest and Mt. Coronet in close proximity, Eterna City has something for everybody, whether it is the history-minded scholar, the pokemon trainer looking for a new challenge, or even just modern working man looking for some rest and relaxation.

So come now and visit Eterna City. *

*Excerpt from Thaddeus' Raveller's best-selling 'Guide to Sinnoh'.



Accomodations


Hostel
For those with few wishes when it comes to accommodation, the Pokemon League has arranged two weeks worth of accommodation in the Eterna City Hostel free of charge. The shared rooms inside the Hostel are clean and functional, though with few luxuries. But if your character is low on funds, or if they are the type to want for little more than a bed and a place to store their things at night, they will have everything they need.



Hakutai Inn
For those in want of a bit more luxury and style, there is the possibility of booking rooms at the famous Hakutai Inn, though you'll be expected to pay for these rooms yourself.

The Hakutai Inn is an Eterna City fixture, having existed for many generations, and is currently run by a no-nonsense woman everybody calls Auntie Hakutai. Inside her inn, you'll be treated to a stay in a rustic, traditional Sinnoh setting. Think tatami mats, futons and complimentary yukata over modern beds, technology and room service. It's certainly a more luxurious stay than at the Hostel, and guests will even have the option of bathing in the private hot baths attached to the inn, but Auntie Hakutai has a reputation for putting up with exactly zero of anyone's nonsense, so you better be on your best behaviour inside her Inn. Or you'll find yourself spending the night on the streets.



Eterna City Resort Hotel
Finally for those wishing to spend two weeks in the lap of luxury, there is the possibility of booking rooms at the Eterna City Resort Hotel. Modern and sleek, this place stands out a little in the very traditional Eterna City. But if you got the money, they've got everything you could possibly want and need. Luxurious rooms, an extravagant restaurant, and a friendly staff ready to fulfil your every wish (as well as a willingness to look the other way as long as their guests keep the money flowing) are all ready to turn your two-week trip into two weeks of heaven.





Gym

Located in the South-East of Town, Eterna City's gym is home to local grass-type specialist Gardenia. And while players won't be able to actually earn the Forest Badge, Gardenia is very eager to see just how much these 'otherworlders' have learned about pokemon battles and the bond between humans and pokemon. As such, she has opened her gym to anyone willing to take her on. And while she can't give out the Forest Badge, she has prepared a little prize for anyone who manages to defeat her.



Team
Turtwig (L: 35)
Cherrim (L: 37)
Roserade (L: 40)

Rewards
[P12,000]
Miracle Seed
Grass Knot (TM) (Elite Team only)

Elite Team: Roserade, Carnivine, Tropius, Tangrowth, Breloom, Torterra





City Sights

Far from being one of the biggest or most modern cities in Sinnoh, Eterna City nevertheless boasts its own share of places to see. It might not be clubs and modern boutiques, but the city's old little restaurants and small second-hand shops have their very own charm.

These are some places of note within Eterna City that might catch a character's attention:

Herb Shop
Renowed all throughout Sinnoh, the old Herb Shop in Eterna City is a sight to behold. Passed down within the same family for generations, the store's interior has changed little since it was first erected hundreds of years ago. Seemingly endless little drawers and jars are filled with all manner of herbs, for both human and pokemon use.

In addition to selling bitter herbs that will heal your pokemon like no other (though they probably won't like it much), characters will also be able to buy a wide variety of herbal teas, many little extracts that claim to reverse the pains of ageing or increase your energy, and even the shop's very own line of herbal bath salts.

Eterna Historical Museum
A museum dedicated not just to Eterna City's local history, but also to the history of the Sinnoh region in general. Various exhibits include a large exhibit on fossils found within the Sinnoh region, an exhibition on Sinnoh's legendary pokemon (including reproductions of the Adamant Orb and Lustrous Orb) as well as a large collection of historical books and prints.

Eterna City TM store
Eterna City has somewhat of a limited selection of TMs for sale (unfortunately, Veilstone is where it is really at TM-wise) but if characters are interested, they can pick up the following TMs in Eterna City.

Body Press
- P8000
Breaking Swipe
- P7500
Psychic Fangs
- P9000
Metronome
- P5000
Power Swap
- P6000
Guard Swap
- P6000
Speed Swap
- P6000
Draining Kiss
- P7500

Trainers & Move Tutors
The presence of these (in)famous otherworlders has also drawn a lot of people to Eterna City (and the neighbouring routes), all of them eager to catch a glimpse --or better yet, a battle-- of one of these strange arrivals.

Throughout their time in Sinnoh, characters should find that there are plenty of people willing to challenge them to a match. And while most will be willing to take no for an answer, some might be a bit more persistent. These visiting trainers have a wide variety of experience and teams, so whether your characters is the newest of newbies or an old veteran of the battle trade, they should be able to find a few suitable opponents.

In addition to all these trainers, the arrival of the Otherworlders (ooh, aah) has also drawn the interest of plenty of Move Tutors. In addition to the regular Move Tutors, you might also find in Johto, there is also a group of Move Tutors who are ready to teach your Pokemon some interesting new moves from the Galar region. The particular moves taught by these individuals are:

  • Steel Beam
  • Scorching sands
  • Poltergeist
  • Flip turn
  • Dual Wingbeat
  • Burning Jealousy



The Underground

On the edge of town is the entrance to one, if not the most unique thing about the Sinnoh region: The Underground.

Situated on a seemingly unending layer of fossil deposits, Sinnoh is known for its huge contributions to the field of poke-palaeontology. Over time, a wide network of tunnels has been dug into the bedrock underneath the region, all in the pursuit of more treasures from the ancient past, which has affectionately become known as the Underground to the people of the region.



Visiting the underground

The Underground is open to the public, though some rules apply:
  • The Underground is accessible between 10am and 6pm. Outside of these hours, it is closed to the public.

  • Pokemon battling or using pokemon to dig for fossils is not allowed. The stability of the tunnels and safety of the visitors is top priority and one misaimed earthquake could literally bring down the house. Anyone caught breaking these rules will be banned from the Underground.

  • A Mudsdale drawn cart system transports individuals through the mines. Wandering off on your own is not allowed.

  • Mining equipment can be rented for a small fee. It might be old and a bit banged up, but it will get the job done.

  • Inside the Underground, the Tunnel Guides are the highest authority. These guides do everything from helping first-timers figure out how and where to dig, to monitoring the stability of the tunnels, to making sure nobody breaks the rules. They command a lot of respect and picking a fight with one is not advised.

The spoils

While working in the Underground, characters will be able to discover the following items:
Helix Fossil, Dome Fossil, Old Amber, Root Fossil, Claw Fossil, Armor Fossil, Skull Fossil, Plume Fossil, Cover Fossil, Jaw Fossil, Sail Fossil, Fossilised Bird, Fossilised Fish, Fossilised Drake, Fossilised Dino, Iron Ball, Hard Stone, Smooth Rock, Damp Rock, Heat Rock, Icy Rock, Fire Stone, Leaf Stone, Water Stone, Thunder Stone, Moon Stone, Sun Stone, Shiny Stone, Dusk Stone, Dawn Stone, Ice Stone
For every full day spent working in the Underground, characters can find up to two items from the above list.





Statue

Up on a little hill on the east-side of Eterna city, stands an old, slightly weathered-looking statue. On closer examination, it seems to be an odd mix of two ancient pokemon.

In front of the statue stand two plaques (though the spacing suggests there may have once been three).

The first plaque reads:
DIALGA,
The giver of time...
In laughter, there is tears...
And, likewise it is with time.
The same time flows on.
For it is the blessing of DIALGA.
The second plaque reads:
PALKIA.
The creator of parallel dimensions...
Alive, yet not alive...
Everything drifts in space...
To arrive in the same universe.
It is the blessing of PALKIA.
In any case, the statue, as well as the small hilltop surrounding it, seems to be a favoured place for the elderly of the town to congregate. It would be a good place to find people with knowledge of the town's history and legends. Though you might be forced to listen to how Debra is doing so well in college these days.

For anyone visiting around sunrise, they might be treated to a rare sight. At dawn, Stonjourner occasionally show up to greet the early light. It almost seems like some sort of ritual, and once it is carried out, these large stone pokemon are quick to disappear again. Local rumour says that anyone who spots a Stonjourner early in the day will be treated to a day full of luck.*

* Note: no actual luck guaranteed. This rumour may have been started by Big Alarmclock.





Pokemon Availability


All pokemon within Eterna City are between level 5 and 15.

Day: Bidoof, Hoppip, Kricketot, Wurmple, Silcoon*, Sunkern*, Skwovet*, Beautifly**, Greedent**, Sunflora***, Pachirisu***, Morpeko***, Stonjourner****

Night: Hoothoot, Kricketune, Cascoon*, Dustox**, Nickit**, Noctowl***, Thievul****, Elekid*****

Surf: Psyduck, Buizel, Lotad, Slowpoke, Golduck**

Fishing: Magikarp, Shellder, Barboach, Finneon**, Whiscash***, Lumineon****





A wide, wooden walkway spans a large pond. Fishermen idle their time away dangling lines from the walkway. A few hours worth of travel separates Eterna city from Eterna forest, and as a result, many use Route 205 to either recover from travelling through the forest, warming up in preparation for the forest or picnics. It is a lovely place for picnics.


All pokemon on Route 205 are between level 10 and 20.

Day: Bidoof, Hoppip, Wurmple, Silcoon, Kricketot, Pachirisu, Buizel, Shellos (west), Blipbug*, Beautifly**, Dottler**

Night: Hoothoot, Kricketune, Cascoon*, Dustox**, Noctowl***

Surf: Psyduck, Buizel, Lotad, Slowpoke, Golduck**

Fishing: Magikarp, Shellder, Barboach, Finneon*, Chewtle*, Whiscash**, Gyarados***, Lumineon***, Drednaw****





Even during the height of summer, a cool fog seems to drift between the thick trees that make up Eterna Forest. Perhaps it is this that has given the forest its reputation for being somewhat dangerous with paths that twist and turn like those of a maze.

However for those willing to brave these conditions, they will find that Eterna Forest, despite its somewhat dark reputation, is a place of beauty like no other. The cool mist offers refreshment on even the hottest days, and both the flora and fauna is sure to thrill anyone with an eye for it. Trainers will find Eterna Forest home to many rare types of pokemon, while breeders may find the quiet, calming nature of the forest a perfect place to allow pokemon to bond with each other. And if you are lucky, you may even be able to find the Mossy Rock, the fabled location where the first-ever Leafon came into being. *

*Excerpt from Thaddeus' Raveller's best-selling 'Sinnoh, wild and untamed'.


All pokemon within Eterna Forest are between level 5 and 35.

Day: Murkrow, Wurmple, Kricketot, Seedot, Pineco*, Skwovet*, Silcoon*, Nincada*, Gossifleur**, Beautifly**, Morpeko**, Ninjask***, Nuzleaf***, Buneary***, Eldegoss***, Applin***, Slakoth****, Leafeon*****

Night: Hoothoot, Gastly, Kricketune, Phantump*, Misdreavus*, Cascoon*, Haunter**, Noctowl**, Dustox**, Shedinja****, Trevenant***, Shiftry****







Located deep within Eterna Forest, the Old Chateau has gotten the dubious honour of being known as one of Sinnoh's most haunted places.

Fallen into disrepair and abandoned for so long that no one can really remember who it once belonged to, the Old Chateau must have been beautiful in its heyday. Both those days are long behind it, and today, a dark and foreboding presence hangs all throughout the chateau. Many ghosts have been sighted in the area, though the most frequent, and perhaps most terrifying of all are the ghosts of a young girl and her butler. It's said that the Old Gateau that occasionally appears within the mansion without explanation is made of the remains of previous visitors who were not lucky enough to escape the spirits of the girl and her butler. *

*Excerpt from Thaddeus' Raveller's best-selling 'Spirited Sinnoh: a guide to the paranormal'.


All pokemon within the Old Chateau are between level 15 and 40.

Day: Gastly, Litwick, Yamask, Shuppet, Misdreavus, Golett*, Drifloon*, Haunter*, Rotom*****

Night: Duskull, Sinistea, Golurk*, Mimikyu**, Gengar***, Mismagius***, Polteageist***, Gogoat*******





A mountain path that tunnels through Mt. Coronet, one of the tallest mountains in Sinnoh.


All pokemon on Route 211 are between level 10 and 20.

Day: Machop, Geodude, Ponyta, Meditite*, Rookidee*, Bronzor**, Machoke**, Graveler**, Corvisquire***, Chingling***, Tyrogue***, Teddiursa****, Swablu****

Night: Zubat, Hoothoot, Noctowl**, Golbat***

Surf: Psyduck, Buizel, Lotad, Slowpoke, Chewtle, Golduck**, Cramorant**, Drednaw***

Fishing: Magikarp, Shellder, Barboach, Finneon*, Whiscash**, Gyarados***, Lumineon***





According to legend, Mt Coronet is the birthplace of the Sinnoh region. It's here that Arceus created Dialga, Palkia and Giratina. It's said that those who are brave enough to ascend all the way to the top of Mt Coronet are able to find the fabled Spear Pillar and Hall of Origin where the universe began.

Though even apart from that legend, Mt Coronet is a mountain that commands awe. Much natural beauty can be found on the rough mountainside, and while hiking here is best left to those with experience, the spectacular vistas will make visiting the area well worth the effort. And those who have chosen a Magneton or Nosepass for their team will find that the unique magnetic field inside Mt Coronet creates the perfect environment to bring out their hard to obtain evolutions. *

*Excerpt from Thaddeus' Raveller's best-selling 'Sinnoh, wild and untamed'.


All pokemon within Mt. Coronet are between level 15 and 45.

Day: Machop, Meditite, Whismur, Rookidee, Machoke*, Nosepass*, Bronzor*, Rolycoly*, Medicham**, Loudred**, Snover**, Corvisquire**, Silicobra**, Clefairy***, Solrock***, Bronzong***, Abomasnow***, Carkol***, Falinks***, Cleffa****, Chimecho****, Sandaconda****, Corviknight*****

Night: Zubat, Golbat, Lunatone***, Absol****

Surf: Dratini***, Dragonair****

Fishing: Magikarp, Barboach, Arrokuda, Gyarados**, Whiscash**, Feebas**, Barraskewda***, Milotic****





notyourgoddess: (All the guns)

[personal profile] notyourgoddess 2020-08-19 04:03 pm (UTC)(link)
Character: Maya | [personal profile] notyourgoddess
Elite/Regular: Regular
Team: Scorch | Cinderace (Lv.100), Firehawk | Talonflame (Lv.100), Guardian | Sigilyph (Lv.100)

Battle Details:

Maya is going to go for type advantages in this battle mostly. Also her pokemon happen to be high leveled.

So first against the Turtwig, Maya will send out Scorch the Cinderace for that Fire type advantage and resistance to Grass. Scorch will be using Fire moves, focusing on Pyro Ball and also Flame Charge. The first to hopefully cause a Burn and boosting his own Speed with the second one. While they are going to try and take the Turtwig out quickly with Fire attacks, they will also throw in the Flying move Bounce in there as well to shake things up as the Turtwig is also weak to Flying attacks. Also, also it has a chance to leave them with Paralysis which is always a bonus.

Even if Scorch is still good to continue fighting, Maya will switch them out for Firehawk the Talonflame when it comes to the Cherrim. They will be using Acrobatics and Flame Charge for the Fire and Flying advantage. Also Ember to try and Burn the other pokemon and Peck and Fly as more Flying attacks. If the opponents HP gets low enough, they will use Flare Blitz, but only if it looks like it will take them out as it will cause Firehawk harm as well. Maya will be watching the HP very closely in this battle. If she needs to, she will switch Scorch back in, but it shouldn't have to come to that.

Lastly, Maya will switch in Guardian the Sigilyph to go against Roserade for that Psychic/Flying advantage. First Guardian will use Light Screen to reduce damage from special attacks for a while. Next they will be using Sky Attack. The battle will mostly be trying to use the stronger Pyschic and Flying attacks such as Psychic and Air Slash. They will also be throwing in Hypnosis here and there to try and make the Roserade fall asleep. But mostly they will be looking to end the fight quickly with Psychic and Flying attacks.
Edited 2020-08-19 16:04 (UTC)